Saturday, June 26, 2010
Blogger Video Tips?
I wonder if there are any other Blogger users who drop in occassionally. I would like to know how to get embedded videos to display their first frame instead of the black/blank screen. I have searched the Blogger help files but haven't turned up any information that clarifies the situation yet. If you know if that is possible I would be very grateful if you would pass on the secret via the "comment" option. Thanks
Muddying the Waters
There are a couple of sequences that require a bubbling mud effect so I have been experimenting. This set is just a temporary proxy for checking things like reflections, etc. The final models will include suitable bump maps to add a bit of detail to the mud and the colours and lighting should be sorted out by then.
Thursday, June 24, 2010
Variations of the same model
_A01.jpg)
In order to save as much time as possible I will be using the same rigged model as a starting point for the various male characters in the story. I am trying to avoid doing a ton of rigging and weighting and this works well for me. Most of these guys are on screen for no more than a few seconds. I have a family to model next._A00.jpg)
_A00.jpg)

Wednesday, June 23, 2010
Tuesday, June 22, 2010
Man "A" stretches his vocal chords
This character will be narrating...eventually.
The animation is completely naff. It is just a looping action and hasn't been set up to emphasize the character's emotions. I'm just exercising the rig and thought I should post a clip here.
I want to make some changes to him but I will wait until I have the other models built.
Friday, June 4, 2010
Long Overdue
Well, this project has been floundering for the past year, I just haven't been able to give it my proper attention. Now I am feeling inspired enough to progress a little further.
I made a start on a few of the characters some time ago and have been working on this one over the past few days:
.jpg)

Here is a WIP in which I am testing a load of things like colour, transparency, fog, glow, and particles:
I made a start on a few of the characters some time ago and have been working on this one over the past few days:
.jpg)

Here is a WIP in which I am testing a load of things like colour, transparency, fog, glow, and particles:
Not perfect yet but good enough to know that all of the elements will work together. Once I have tweaked the rig and improved the textures I should have everything working well enough to layout the actual sequences that this guy appears in. Oh, I just remembered, I have to do another character first!
Subscribe to:
Posts (Atom)