Saturday, June 26, 2010
Blogger Video Tips?
Muddying the Waters
Thursday, June 24, 2010
Variations of the same model
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_A00.jpg)

Wednesday, June 23, 2010
Tuesday, June 22, 2010
Man "A" stretches his vocal chords
This character will be narrating...eventually.
The animation is completely naff. It is just a looping action and hasn't been set up to emphasize the character's emotions. I'm just exercising the rig and thought I should post a clip here.
I want to make some changes to him but I will wait until I have the other models built.
Friday, June 4, 2010
Long Overdue
I made a start on a few of the characters some time ago and have been working on this one over the past few days:
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Here is a WIP in which I am testing a load of things like colour, transparency, fog, glow, and particles:
Not perfect yet but good enough to know that all of the elements will work together. Once I have tweaked the rig and improved the textures I should have everything working well enough to layout the actual sequences that this guy appears in. Oh, I just remembered, I have to do another character first!
Monday, August 3, 2009
It has been far too long.
In the meantime I might post some more of my rough character sketches and thumbnails, just to give this blog a little more content.
I will get back to this project as soon as is humanly possible.
Tuesday, April 7, 2009
A small update
I'm probably going to go for a mix of 2D and 3D as I think it will allow for a much more interesting look and could even speed up the production.
Another thing that keeps demanding my attention is the idea of adding about a minute of back story to the movie to further establish the characters and add some anticipation for the song. I have done some rough thumbnails to storyboard this addition but am not completely happy with it yet.
I have worked out that there will be at least 18 characters that I will have to model, texture and rig for this, even though most of them will only be seen for a few seconds. Lots to get on with and I hope to start some of them this week.